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Archive for Windows Mobile

WinCE Broadcom stack FindAttribute SDP_DISC_ATTTR_VAL 256Bytes limit

See the real limit for receiving a SDP bluetooth device attribute in the SDP_DISC_ATTTR_VAL structure for the Broadcom Bluetooth Stack.

WinCE Bluetooth Broadcom stack ‘Not a valid Pocket PC application’ Error

Some details on the ‘Not a valid Pocket PC application’ error resulting from calling the IsStackServerUp API in Windows Mobile Bluetooth Broadcom stack applications.

Perseus 3 Advanced Robot (using Windows Mobile)

Perseus 3, a 4×4 advanced robot featuring an Atmega8 for sensor interfacing and motor control, and a I-mate SP5 smartphone (200MHz) running Windows Mobile 6.0 as robot’s brain. Small weight, powerful trust, and lots of features including WLAN, Bluetooth, Camera, Speaker, Phone-interface (GPRS, 3G), Microphone (for voice commands) and more.

Android C native development – take full control!

An useful post on how to use gcc and the android toolchain to produce native C applications for the google android.

Win Mobile Tech Seminar in Lisbon, 11-12 March, 2009

A few words on the Windows Mobile Seminar held in Lisbon, Portugal, during 11-12 March 2009.
As a speaker at this seminar, I’ve presented a Voice Command Recognition system for Windows Mobile, in my topic named “Extending your Smartphone’s functionality”.

My 500GB (!) Storage PDA

A short review on the new possibilities a CF2USB card for Pocket PC can offer, including attaching an external USB Harddisk to the Mobile device.

Changing the Pocket PC screen resolution

A simple way of changing the resolution of your pocket pc. You only need a registry editor!

FingerTouch Pro – 5 keyoards in 1

This article is about an innovative keyboard for PocketPC’s that can help you type faster on that tiny screen.

Controlling the speakerphone

This article shows an efficient way of controlling the speakerphone status on WM4.0/5.0/6.0. It also includes a C++ code snippet for better understanding.

Controlling the Radio Devices

Introduction

The number of mobile devices manufacturers is quite big at the moment, so for the developers there are many platforms out on the market and their software must function properly on each of them.
Most of the programming aspects are covered by the available APIs. General things like drawing a fancy interface or having a [...]

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